Form1の全コード
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Math_Quiz
{
public partial class Form1 : Form
{
// Create a Random object called randomizer
// to generate random numbers.
Random randomizer = new Random();
// These integer variables store the numbers
// for the addition problem.
int addend1;
int addend2;
// These integer variables store the numbers
// for the subtraction problem.
int minuend;
int subtrahend;
// These integer variables store the numbers
// for the multiplication problem.
int multiplicand;
int multiplier;
// These integer variables store the numbers
// for the division problem.
int dividend;
int divisor;
// This integer variable keeps track of the
// remaining time.
int timeLeft;
public Form1()
{
InitializeComponent();
}
///
/// Start the quiz by filling in all of the problem
/// values and starting the timer.
///
public void StartTheQuiz()
{
// Fill in the addition problem.
// Generate two random numbers to add.
// Store the values in the variables 'addend1' and 'addend2'.
addend1 = randomizer.Next(51);
addend2 = randomizer.Next(51);
// Convert the two randomly generated numbers
// into strings so that they can be displayed
// in the label controls.
plusLeftLabel.Text = addend1.ToString();
plusRightLabel.Text = addend2.ToString();
// 'sum' is the name of the NumericUpDown control.
// This step makes sure its value is zero before
// adding any values to it.
sum.Value = 0;
// Fill in the subtraction problem.
minuend = randomizer.Next(1, 101);
subtrahend = randomizer.Next(1, minuend);
minusLeftLabel.Text = minuend.ToString();
minusRightLabel.Text = subtrahend.ToString();
difference.Value = 0;
// Fill in the multiplication problem.
multiplicand = randomizer.Next(2, 11);
multiplier = randomizer.Next(2, 11);
timesLeftLabel.Text = multiplicand.ToString();
timesRightLabel.Text = multiplier.ToString();
product.Value = 0;
// Fill in the division problem.
divisor = randomizer.Next(2, 11);
int temporaryQuotient = randomizer.Next(2, 11);
dividend = divisor * temporaryQuotient;
dividedLeftLabel.Text = dividend.ToString();
dividedRightLabel.Text = divisor.ToString();
quotient.Value = 0;
// Start the timer.
timeLeft = 30;
timeLabel.Text = "30 seconds";
timer1.Start();
}
private void startButton_Click(object sender, EventArgs e)
{
StartTheQuiz();
startButton.Enabled = false;
}
private void timer1_Tick(object sender, EventArgs e)
{
if (CheckTheAnswer())
{
// If CheckTheAnswer() returns true, then the user
// got the answer right. Stop the timer
// and show a MessageBox.
timer1.Stop();
MessageBox.Show("You got all the answers right!",
"Congratulations!");
startButton.Enabled = true;
}
else if (timeLeft > 0)
{
// If CheckTheAnswer() return false, keep counting
// down. Decrease the time left by one second and
// display the new time left by updating the
// Time Left label.
timeLeft--;
timeLabel.Text = timeLeft + " seconds";
}
else
{
// If the user ran out of time, stop the timer, show
// a MessageBox, and fill in the answers.
timer1.Stop();
timeLabel.Text = "Time's up!";
MessageBox.Show("You didn't finish in time.", "Sorry");
sum.Value = addend1 + addend2;
difference.Value = minuend - subtrahend;
product.Value = multiplicand * multiplier;
quotient.Value = dividend / divisor;
startButton.Enabled = true;
}
}
///
/// Check the answers to see if the user got everything right.
///
/// True if the answer's correct, false otherwise.
private bool CheckTheAnswer()
{
if ((addend1 + addend2 == sum.Value)
&& (minuend - subtrahend == difference.Value)
&& (multiplicand * multiplier == product.Value)
&& (dividend / divisor == quotient.Value))
return true;
else
return false;
}
/*
private void answer_Enter(object sender, EventArgs e)
{
// Select the whole answer in the NumericUpDown control.
NumericUpDown answerBox = sender as NumericUpDown;
if (answerBox != null)
{
int lengthOfAnswer = answerBox.Value.ToString().Length;
answerBox.Select(0, lengthOfAnswer);
}
}
*/
}
}